The first picture is turn 10, Aaron won the infantry fight in the woods and captured the flag to go with it. On turn 9 I won the cav dual and ended up having to take my full charge which left me standing pretty much in front of Aaron's cav unit there so you see us nose to nose on the table edge. He charged me on Turn 10 and went in with his Dragoon against my Cuirassier. Closer to the camera was where most of the action was all night. Further away ... totally an artillery duel....
In the neighborhood of the river closes to the camera, Eric last week had marched over with 2 regiments and gotten toe to toe with my units. Aaron attempted a charge with the two units, one made it, the other failed his charge roll deciding that musket fire at close range is a lot more fun than a charge. The one that was successful pushed me back, you can see that results in this picture, but bloodied that unit is now facing a fresh 16 figure unit which hasn't fired it's first volley..
Turn 11 in the second picture. To the right of the picture, you'll note I won the Cav dual, blown cav and all, but pulled back. Aaron's line is forming on the far side of the river, as the murderous volleys continue to be traded. The cannon support on my right flank were taking their toll, likewise Aaron's concentration of guns were doing their work in the middle of the table. Otherwise the left flank in this picture was very quiet with Aaron's units standing back out of range and only the artillery plinking back and forth.
And the last picture we are at turn 12. Closest to the camera, the cav were staring at each other but without a flank to play around on, neither side was asking anymore of their cav. The Austrian line was starting to move forward but very very slowly. Aaron having a new fresh line from a brigade that had been hanging back. With the artillery park on my right flank and some good fire, both sides had basically 2 regiments each get reduced to nearly nothing to be replaced by fresh men. Center, the Austrians were on the bridge and
marching forward. On the left flank... boring... just artillery making it's toll .. and pretty seriously. I had two of Aaron's unit in route from cannon fire. But likewise Aaron had two of my units very badly dinged up both 2 stands down, but with support on each side and support to the rear they continued to stay never mind the carnage.
The turn 12 die roll came around, and about this time we were probably both close to 25% as well. We had looked at it at turn 10 but the math wasn't quite there. The objectives were both a wash. I had my hill and the road I deeply cared about but no town. Aaron had a town and a bridge but not the other bridge. The modifiers for Aaron that were the killer was the flags I had taken.5. He had taken two through the whole game. That was 3 points against Aaron on his army retire roll and helping me on my die roll. Likewise I had one leader killed and one that left the field wounded. Aaron had 1 leader killed, one left the field wounded and 1 captured. So the fateful roll came, Aaron rolled a 10 and with modifiers his general decided that enough for the day, time to pull back from the field. For me, I rolled a 5 and with modifiers my general decided to stay on the field .. (makes sense I suspect as I think this battle probably meant more to the Austrians than to the Prussians.. but that's a guess)
Heres final tally
Losses:
Austrian - Cav : 11 castings / 6 = -1 SP; 2 Squadrons Mor 4; 1 Squadron Mor 3;
Art : 0; Inf: 71 / 16 = - 4 SP
Prussian - Cav: 19; 1 Squadron Mor 3; Artillery : 2 Hvy; 2 Med; Inf 81 / 12 = - 6 SP
1 Regiment Mor 3
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